Posted by Ross

Your first look at fire-fighting roguelike Flame Over on PS Vita

This post originally appeared on the PlayStation Blog

Hi everyone. I’m Al, Producer at Laughing Jackal and project lead on our latest game, Flame Over for PlayStation Vita.

We initially revealed we were working on Flame Over back in August 2013 but after that, all communication ceased (for which I offer my apologies.) Needless to say, tons of stuff has happened since then, so here’s a reminder of what you can expect when the game is released later this year!

Flame Over is a fire-fighting action roguelike, featuring randomly generated levels, twin stick controls, fast-paced gameplay, permadeath and dynamic fire that burns, spreads and threatens the player (and other NPCs) in some cool ways.

Your objective in Flame Over is simple. Just guide your heroic fire fighter, Blaze Carruthers, up through the floors of the Infernal Industries building in London, extinguishing all fires and rescuing all the stranded workers and – naturally – their pet cats as you go.

As you guide Blaze through this mazelike building on your quest to put out the deadly inferno and save the day, you’ll move through four different zones, each with their own unique features and hazards.

On top of its original setting, Flame Over is a game of several firsts for Laughing Jackal. It’s our first game created using Unity (which really is great by the way), our first game in 3D and our first ever action game. It’s also by FAR our most ambitious project to date, having been in the works for over a year.

In writing this post I’ve looked back over our initial reveal of the game back in August 2013. We have had a mountain of technical issues to climb in that period but we’ve defeated every obstacle in our way and made something that is pushing PS Vita to its absolute limits. Not only that but I’m sure you’ll agree it’s a game that looks great, featuring lots of stunning details and a miniaturised cartoon art style that we are incredibly proud of.

The screens accompanying this post are from the first theme only, and are missing lots of polish, such as final GUI, player animations and feedback, but even with all that said, here at Laughing Jackal we still think Flame Over’s looking great!

Flame Over’s core gameplay involves using equipment such as your mini-map, thermometer and fire fighting gear to seek out and extinguish the fires on each floor of the Infernal Industries building, in a race to complete each level before time runs out.

You can boost your chances by spending loot on power-ups and by rescuing the stranded workers and cats left behind on each floor.

All levels in Flame Over feature items that the fire is able to spread to and consume. The fire can also create backdrafts and unstoppable walls of flame, along with a host of other dangers. By mastering the fire and its hazards you may hope to defeat the inferno and get to the top of the game’s leaderboards with a truly epic time or cash score that will be the envy of your fellow gamers. Sounds pretty great right?

So, when can you get your hands on the game? As things currently stand we’re hoping to release Flame Over in late Q3 or early Q4 of 2014. We’re all super-proud of how things have progressed and we’ll be sure to keep our noses firmly to the grindstone so you can play the game as soon as possible.

In the meantime, from now on I’m hoping to reveal more about Flame Over’s features and themes each week on the Laughing Jackal blog. So, please visit and subscribe or keep an eye on our Facebook, Twitter, YouTube and Google+ pages where we will be posting all the news from Laughing Jackal.

For now, keep the home fires burning! ^^

In other news European Vita owners who have not yet got their hands on OMG HD Zombies will be pleased to know that it will be available for 45% off until the 9th April meaning you can pick it up from the PSN Store here for just £1.59 (£1.27 with PSN+). Bargain :).


Posted by Ross

Flame Over news coming next week

Hi everyone. 

Way back in August 2013 we announced that we’d begun work on a brand new Vita game called Flame Over.

Since that time the Laughing Jackal team has been working hard to create what is easily our most ambitious title to date. We’re still working now, adding features daily and making Flame Over the very best it can be.

Now, the time has come and – finally! – we’re ready to reveal the first details about Flame Over to the world (along with some delicious screenshots of the game in action!)

When will you be able to get your hands on this info I hear you ask?

Well, if you check out the SCEE PSN Blog on Wednesday 2nd April at 2:30pm GMT you’ll find a blog post by Flame Over’s project lead, Al, including news and some long-awaited screenshots of our fire fighting roguelike.

Needless to say, we’re incredibly excited to be showing off Flame Over for the first time next Wednesday.  So, please check out the PSN blog, then remember to keep an eye on this site over the coming weeks as we’ll be running a development diary featuring ever more details on Flame Over.


Posted by Ross

OMG Zombies! is released today

Hi everyone.  I hope you’re all keeping an eye on Steam today, as OMG Zombies! – our very own critically acclaimed chain-reaction puzzle shooter – will be making its debut very shortly.

Upon release at roughly 6pm GMT today you’ll be able to buy OMG Zombies! from the Steam Store here for the bargain price of $4.99 ($3.99 for the first week). Until then why not hang out with other fans of OMG Zombies! on the game’s Steam forum, which you can find here .

Here at Laughing Jackal we’re really excited to be releasing our first PC game.  A few of us have been PC gamers for a long time now, so the opportunity to bring OMG Zombies! to Steam is definitely something we’ve enjoyed.

OMG Zombies! is based on OMG HD Zombies! (Vita), a massively enhanced remake of the critically acclaimed OMG-Z (PSP), which currently sits in the top 10 PSP games of all time on Metacritic.

For those of you who never experienced the simple joys of zombie-popping first time around, the zombie virus in OMG Zombies! is the result of a virulent fungus that causes its zombified victims to EXPLODE when attacked. That’s pretty cool in itself, but if any infected matter lands on another zombie then they’ll explode too, causing a chain-reaction tsunami of gore!  Wise to this, as a highly trained Riot Cop, you’re able to take down hordes of the undead with a single well-placed rifle round.

And since I haven’t mentioned this before for those of you who collect them OMG Zombies! will feature Steam Trading Cards.

Before I go I’d just like to give a massive thank you to all the beta testers who’ve been so helpful in searching out problems and making this PC release as good as it can be.   Thanks everyone! :)

That’s all for now. I’ll be back next week, but until then you can join us on our Facebook, Twitter, Youtube and Google+  pages where we will be posting all the news from Laughing Jackal.


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